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Lack of decent Hp buff combos

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  • Lack of decent Hp buff combos

    Every decent hp buff combo require either Vambriel or/and Rhiannon or Galzra

    All good but same cards required to build one of the few attack teams that can cope with crack knights - Elite Force

    So if you are like me and can't get knights you have to chose between either decent tank or good attack team

    Problem we don't have any other decent tank teams and without tank attack teams, even Druid elite go down fairly quick

    Balz and Fenric ok for mid player but for top they too weak ( even with shiver and oss they barely reach 800K mark)

    Bring us more good hp buff combos (2-3 cards) that will be comparable with celestials, gods and unstoppable force that will not use vambriel , Rhiannon, Galahad and galzra

    Everybody curses when they receive Hope. Add here to good hp buff combo and we'll be happy to get here.

    For example: jez, oss, Hope or hope, ironbark, treehound

    It will be great if you add such combo to cards that already in game and not just add new cards ( though second option is welcome in addition to adding combos to old cards)

  • #2
    Oh ho ho ho ho ho!

    You just hold your horses, you

    Comment


    • #3
      There's one stronger than gods in stats; ultimate fighters with ossion. That's the only one that can be on par with gods; I think what Aaron is pertaining to is sacred squadrons, but from my calculations squadrons is a better Druid elite but won't be a good enough tank vs gods- At least from the simulations in my head because with the new team it will still get smashed by the 3rd team of the enemy. Assuming all teams are pe and ur using the best teams vs best teams.

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      • #4
        Originally posted by Arghas View Post
        There's one stronger than gods in stats; ultimate fighters with ossion. That's the only one that can be on par with gods; I think what Aaron is pertaining to is sacred squadrons, but from my calculations squadrons is a better Druid elite but won't be a good enough tank vs gods- At least from the simulations in my head because with the new team it will still get smashed by the 3rd team of the enemy. Assuming all teams are pe and ur using the best teams vs best teams.
        Negatory. I am referring to soon-to-be-revealed cards. And a couple soon-to-be-revealed combos.

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        • #5
          Originally posted by Aaron_Kabam View Post
          Negatory. I am referring to soon-to-be-revealed cards. And a couple soon-to-be-revealed combos.
          I feel excited.
          Sneak peeks please.. sneak peeks '-'

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          • #6
            Agree sneak please sneak!!

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            • #7
              Well, as I said before new combos with new cards are great, but we will not be able to use them any time soon. Took me almost 6 month to get all celestials to t4, 9 month to get gods and I still don't have Rhiannon at t4 ( as a matter if fact her first copy I've received just about month ago)

              I doubt I'd be around another year to wait until I complete new exciting combos.

              Hope you guys add decent combos to old cards as well

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              • #8
                Originally posted by Lavep View Post
                Well, as I said before new combos with new cards are great, but we will not be able to use them any time soon. Took me almost 6 month to get all celestials to t4, 9 month to get gods and I still don't have Rhiannon at t4 ( as a matter if fact her first copy I've received just about month ago)

                I doubt I'd be around another year to wait until I complete new exciting combos.

                Hope you guys add decent combos to old cards as well
                I do agree on this; we need more "starter" legends with old cards. When people open hope, they are disappointed (and to an extent Galahad), maybe you can create an "easier" tank team with hope or Galahad. I don't think it's right for people to see a legend and feel disappointed, especially for the low-mid player.

                IMHO, the strategy for sales on the whales is to keep introducing newer cards that BEAT, the old cards per quarter (or 6 months). This way, if you don't constantly spend money as a whale, you will be overtaken. Case and point is crack knights.

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                • #9
                  Agree that, there are legendary cards with half that nobody gonna use them. Their stat are not weaker than knights, rhannion, vambrael, totem etc, it's a pity they're just sitting in everyone slot and get rotten as 6* feeder cards.

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