Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

very important improvements needed composed and accepted by a large number of players

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Cavadinha View Post
    Don't give me wrong, your ideas are bad or exploitables.

    One single example: if one T1 max lvl card gives 20%, ofc i will just level both of them to win 40% (lets just screw the balance...)

    Now, the only two good ideas were:
    1 - Reset boss.
    2 - Break T4 cards down.

    The 2nd item should be very simple tough, a T4 card would be split into 4 T1 cards level 1. No matter if your card were made with 4,5,6,7 or 8 PE cards.
    Agree with this.

    Other ideas are just rash. For example, the suggestions on arenas simply turns arenas to quests because competition is lost.
    Maybe kabam should come up with more quests and with good rewards.

    Comment


    • #17
      Originally posted by Fredpy View Post
      A summary of what I read:
      1. lazy people complaining, Perfection has its cost, the more perfect, the more it costs

      2. if you can't advance is not fault of the system, you're weak, making s, ss and sss arenas will split the people and will be less competition, when i started in another server with time i won a top being SS, was hard but did it

      3. Never, the moment they put a trade system people (i think including myself since i'm tired of people asking this, just to screw them) will create aditional 50 account, use al the easy-to-get Summon Stones of low levels and trade with the main to give all 5* and 6* we will see people with full 6* 7* stars deck in less than a week

      4. the game teach you that if you do a perfect evolve the card will be better, is not the game fault you don't follow the tutorial

      5. the only good idea

      2. You see a competition in beating S and SS decks? I don't... also i don't see the competition for S and SS decks if they have to fight against me.. as they have no chance at all..

      I think the thread starter has a good point there. It would definately raise the competition in these arenas, as people that have no chance in a regular arena now have the chance to climb up to the top. Also it would encourage players to raise their deck rank, so they can join other arenas they are not allowed to yet.

      4. Ehm... the game forces you to evolve 2 dark priests at level 1, screwing up that evolution. Thats no big deal, as you wont be using the card for long.. yet that is what you learn from the tutorial: "You got 2 identical cards? Great, don't hesitate to evolve them! Don't worry if they are lvl 1, thats why we force you to do that during the tutorial!"

      Comment


      • #18
        Originally posted by Cavadinha View Post
        I understood. The point is: If 1 card gives 20%, why not enhance both of them for 40%? Your idea is flaw.
        Although i do not agree on his idea of 20%, you are actually the one not understanding it. If you get 20% for one card, and NOTHING for the other.. you can go ahead and level up that second card to the maximum and still only get 20%.. as you will not get any bonus for the second card.

        Comment


        • #19
          people giving their opinions, and bring some solutions to this problems even if they don't accept this suggestions is awesome, still what I’m looking for here is to people reply saying i agree with point 1 A) and B); 2) with some adaptations; 3) I don´t agree at all; 5) is a very good idea. If everyone did this it would be easier to kabam to identify what is really important to us PLAYERS.

          To make this clear the point 1 im my text was conceived to resolve the massive amount of cards necessary to improve and evolve a hero to t4. It his composed by 3 parts A), B) and C) that are separated by OR and all of them are a way to solve this problem. Iplementing one of them is nice but i don´t care very much if is C) or B) or A)

          Still you are only focused on not agreeing with C), so i think you are validating A) and B)?

          Comment


          • #20
            Originally posted by pasanto View Post
            Although i do not agree on his idea of 20%, you are actually the one not understanding it. If you get 20% for one card, and NOTHING for the other.. you can go ahead and level up that second card to the maximum and still only get 20%.. as you will not get any bonus for the second card.
            The point here is just to improve one CARD and not envolve the 2 card that doesn´t give bonus if you did it it wouldn´t solve the issue of wasting time and cards that is refered in the text and that i´m trying to solve.
            Implementing this wouldn´t disturb the balance of the value of the cards, because a perfect BALZATHOR in the "old" method would have exactly the same pv and atk of the BALZATHOR of the "new" method

            Comment


            • #21
              simply put the most important thing in a game is content, not convenience. the most important thing for a developer is efficiency, fixing something that aint broke isn't very efficient…but in the spirit of things…

              1 a,b,c) would be easier to increase the drop rate of feeder cards and/or amount of stamina potion's in arena, as % rates are always being tweaked and to my knowledge arena's are semi-manual anyway…

              2 a) kabam are already trying to level things out via different methods, latest as far as i know is due in next patch.

              2 b) when it comes to arena's there really is no right or wrong answer, although in druid/camelot, 36*, 24* the turn-out is less than 1/3 normal, and don't forget Arena Guardian's get to play with their full deck, so in some cases you may have fellow players you have to beat…

              3) this is an extremely unpopular feature. it would be simpler to drop out of getting top spot in raid and arena ranks than provide an exploitable feature…not so pie in the sky considering it happens frequently in my server...

              4) apparently this is available but by contacting support, and only under great circumstances. i don't think it would be viable as a feature simply because under all accounts as soon as you merge 2 cards they no longer exist, it would be like un-deleting a feeder…Kabam would require providing you 4 new copies manually. although aaron or dash would be able to give you better insight…

              5) i have no objections. although it might be easier to just buy more pots...

              Comment


              • #22
                Originally posted by pasanto View Post
                Although i do not agree on his idea of 20%, you are actually the one not understanding it. If you get 20% for one card, and NOTHING for the other.. you can go ahead and level up that second card to the maximum and still only get 20%.. as you will not get any bonus for the second card.
                But this makes no sense at all.

                Comment


                • #23
                  Good afternoon

                  I agree with every suggestion that was stated in that text, except the card trade. However i think it would be nice to have more cities

                  Comment


                  • #24
                    hello brother. excellent initiative! are such ideas that lead us to believe that we have people who think on the whole, the group of players in the community. congratulations

                    Comment


                    • #25
                      Wonder! Excellent idea! These adaptations, improvements or changes, as there is Kabam recognizes serve to further encourage new players to look for this game. Congratulations

                      Comment


                      • #26
                        Originally posted by joaoletras View Post
                        The point here is just to improve one CARD and not envolve the 2 card that doesn´t give bonus if you did it it wouldn´t solve the issue of wasting time and cards that is refered in the text and that i´m trying to solve.
                        Implementing this wouldn´t disturb the balance of the value of the cards, because a perfect BALZATHOR in the "old" method would have exactly the same pv and atk of the BALZATHOR of the "new" method
                        You forget that most 5* and 6* are evolved using only 4 or 6 cards. Sometime you have to use T2 with T1 or T3 with T1. So how does your 20% of 1 card going to work? No matter which card you apply the 20% to it will be imbalance compare to the current system. Not to mention sometime people don't want to max level a T1. So what will happen in that case? If your goal here is to have less feeders then just ask for that instead of proposing this.

                        Comment


                        • #27
                          You found a flaw in this method.

                          Still to solve part of the problem when you don´t want to max lvl the card that card would give 10 % that is the same as today 5% + 5%. I agree It would be more complicated to change the current way of improve and envolve the cards to this one, however i created 3 possible ways of solving the issue so we don´t have to spend so many time farming. It gets very difficult to improve any hero Principally above lvl 60.
                          I Want to see people saying that they have this problems or others and incentivate kabam resolving those issues on heroes of camelot even if they don´t agree with the solutions i made, it would be nice to see you guys showing your ideas instead of just saying this one is specifically bad, except some members.
                          I ask again, And the other ones you agree or not ?

                          Comment


                          • #28
                            Arena would be boring that way.. For me arena is very challenging to me because of those players that are very strong appearing on my list. If you don't want to fight them, just wait for the free refresh.. That arena suggestion, i don't want that to happen.. The game will become booring! The game is not based on your Deck rank, S SS or SSS. It's all about the combo on your deck Sir.. That's all i want to say, i'm a Beta player and i'm just sharing my opinion.. Enjoy!

                            Comment


                            • #29
                              Originally posted by Prince Heinz View Post
                              Arena would be boring that way.. For me arena is very challenging to me because of those players that are very strong appearing on my list. If you don't want to fight them, just wait for the free refresh.. That arena suggestion, i don't want that to happen.. The game will become booring! The game is not based on your Deck rank, S SS or SSS. It's all about the combo on your deck Sir.. That's all i want to say, i'm a Beta player and i'm just sharing my opinion.. Enjoy!

                              Hi

                              The biggest problem that i know for sure and that everyone i know is complaining about is not being able to fight after 5 or 6 refreshes, how could you enjoy competing like that?
                              S, SS and most of SSS decks to complete arena they need to have a good amount of tickets so they can lose most of the games or maintain the bonus at each victory, but how am i going to complete a 4000 arena if i have to refresh 5, 6, 7 times just to fight once and then refresh again 5 or 6 times, even if i maintain the sequence I will not finish the arena for lack of time, it happens to me.
                              Everyone knows that after certain number of wins the challenges that appear are players with more 100k pv or that have the double of your atk, in this situation you have 2 options loose and make 3 or 4 points (bonus activation) if you have a large number of tickets to do it - s ss and players have a large numbers of tickets ? I don´t think so except some cases - or reach 2000 strength at the end of the day with your beautiful sequence of 70 victories without completing the arena.

                              Arenas should guarantee you at least one player in easy to fight, it’s simple to implement this, however the guys with better combos and decks will always stay in front cause they can win the hard and medium challenges more often

                              Comment


                              • #30
                                I think everything works 'fine' but arena system.
                                arena designed for tops..tops in the 1st places(fine).
                                Knights warband arena..7*players on top..
                                archimage arena: the same guys on top.
                                arabel arena: all tops 'trolling in the deep of 2000' power to get a ss and also blocking noobs for getting the card making them refresh XXX times.

                                No ranked 24h arena: God..put 3500/4000 max with no tkts on it.ppl is all day on chat asking for lowering..

                                And the worst of all..there's no real competition..is a 'evasive' arena...of you find 1 guy with the same combos and same stats than you..Instead of fighting it..you wait for refresh to mantain streak...thats a massive design fail.

                                Comment

                                Working...
                                X
                                😀
                                🥰
                                🤢
                                😎
                                😡
                                👍
                                👎