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Overleveled cards

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  • Overleveled cards

    I heard that if you evolve an overleveled card you dont get 10% bonus when evolving?

    A guildmate has an overleveled jez. But today he was on chat saying a max balzathor has 46k hp, and I told him that's a 4 card max. He insisted it's 8 because he did it and maxed all tiers. He doubted himself when I told him my 5 card was at 46k hp max. Can you fix this Aaron? He reported his overleveled jez in the bug forum a few days ago in the bug forum, which eventually got buried and never responded to. Im pretty sure he probably evolved a few overleveled balzathors.

  • #2
    bump what happened if I evolve my 61 lvl t2 5* guy? it will apply 5%?

    Comment


    • #3
      Originally posted by DireXD View Post
      bump what happened if I evolve my 61 lvl t2 5* guy? it will apply 5%?
      This is what I heard. You can find out by using the preview by putting him on the slot in the evolve section.

      Comment


      • #4
        Wish Kabam would try to fix this instead of leaving it as it, or at least give it a 10% bonus when evolving with a max card.

        My T2 Violet Knight is lvl 61, I sent a ticket, and all support can do for me is give me 5 stones, 5 mana, 5 stamina. I can't say I'm happy.
        It's Kabaam's mess, and definitely not the players fault, so I find it pretty surprising that they CANNOT fix the card. Why not just remove my lvl 61 card, and give me a lvl 60 card? Heck, im fine with it being back to level 1

        Comment


        • #5
          yes at least allow over leveled cards to be given 10% bonus during evolving..many people are having this problems but nothing done..

          Comment


          • #6
            Originally posted by xxKratoS View Post
            yes at least allow over leveled cards to be given 10% bonus during evolving..many people are having this problems but nothing done..
            The basic rules of the game should not be changed in this manner! This would translate to a significant potential advatage vis-a-vis players who have already max evolved their decks. Efforts should concentrate on not allowing overlevelling in the first place and fixing existing overlevelled cards. If this is not possible, stats of ALL existing max level cards should be increased accordingly.

            Comment


            • #7
              Originally posted by alec613 View Post
              Wish Kabam would try to fix this instead of leaving it as it, or at least give it a 10% bonus when evolving with a max card.

              My T2 Violet Knight is lvl 61, I sent a ticket, and all support can do for me is give me 5 stones, 5 mana, 5 stamina. I can't say I'm happy.
              It's Kabaam's mess, and definitely not the players fault, so I find it pretty surprising that they CANNOT fix the card. Why not just remove my lvl 61 card, and give me a lvl 60 card? Heck, im fine with it being back to level 1
              I can't see any reason why they can't fix it. If you scroll through some of the posts in the bugs section, this has been fixed for people in the past. What pisses me off is the different treatment given to different players for the same complaint!

              Comment


              • #8
                doesnt make sense why we have to be penalized for something that is not completely our fault.

                Comment


                • #9
                  Originally posted by majesticoverlord View Post
                  I can't see any reason why they can't fix it. If you scroll through some of the posts in the bugs section, this has been fixed for people in the past. What pisses me off is the different treatment given to different players for the same complaint!
                  apparently they cant fix it now (god knows why). guildmate tried to contact the support about his totem lv61 but i dont know why they couldnt help him. its ridiculous since it is kabam's negligence that we are into this ****hole

                  Comment


                  • #10
                    Originally posted by xxKratoS View Post
                    apparently they cant fix it now (god knows why). guildmate tried to contact the support about his totem lv61 but i dont know why they couldnt help him. its ridiculous since it is kabam's negligence that we are into this ****hole
                    Well, they can always remove the overlevelled card and give the player a level 1 card and enough Golden ****/Mules to bring it to the correct level. I see no possible problem in that unless they don't wish to do it!

                    Comment


                    • #11
                      Lots of threads about overfeeding cards. If someone puts for enhancing a lvl 50 card into a let's say 7* Ossion the preview will say 42lvl for example.

                      This is not the case. For all those that use lvled cards to enhance the preview of the lvl is not accurate. So just be carefull not to use lvled cards

                      if your card is reaching the cap lvl cuz it's just gonna over lvl. I think they don't fix it cuz they have other more important priorities.

                      Comment


                      • #12
                        aaron has made a post on the forum, stating that overleveled cards are INTENTIONAL and in fact they are going to fix the enhancing bug on the next update

                        Comment


                        • #13
                          Originally posted by Blaise A View Post
                          aaron has made a post on the forum, stating that overleveled cards are INTENTIONAL and in fact they are going to fix the enhancing bug on the next update
                          Guess the promo of lvled cards has been used lots of times from ppl. I like old fashion enhancing. Explore, feeders, enhance. No mistakes when u use feeders lol

                          Comment


                          • #14
                            Originally posted by Aaron_Kabam View Post
                            Version 3.0.1:

                            We'll be pushing a small update in order to improve Castle Siege a bit. Updates will include:

                            - Mana/Stamina Cost will be lowered.
                            - PVP Leaderboard will be included, along with Prize Structure
                            - Countdown until the end of CS, as well as a clean ending (so players don't encounter the same fatal error as before)

                            Please note, there are many more updates to come. This is just a quick update.

                            The following issues should either resolved:

                            1. The Diamond Knight Arena missing prizes. The problem here was identified, and the rewards were sent out to all players.
                            2. Fatal Error 101. The bug was identified, the broken cards should be restored, and the game should be working properly again.

                            Known Issues:

                            - Android stability. We are trying to identify the causes of certain Android instability. Please note that Android performance is often device-specific, so please include your device in any tickets/forum posts/etc.
                            - Southport Achievement Bug. We have identified the issue, and the developers are working on resolving it. Hopefully, we can get it included in the 3.0.1 update mentioned above.
                            - Over-leveled Cards. We will make sure that over-leveled cards give the proper 10% bonus. The ability to over-level cards, per the devs, is intentional.

                            has nothing to do with that promo, people were able to overlevel since the donkeys were released (thats the only way u can overlevel)

                            the statement above confirms my earlier statement about the overleveling validation

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