Originally posted by Peachy_NOLA
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Forum Rules [Updated 12/21/2016]
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Developer Q&A - v2 and stuff
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Lyonesse
Okay I dont know if the lot of you who are playing have gotten through Lyonesse yet. But Im at 84% fighting this Terrible beasty Vambrael. Fighting him is like Goku Fighting Broly in the first Broly Movie without everyones Power. He is Impossible to fight without either spending money or Playing fora LOOOOONG time to fully enhance your decks no matter what Strategy you use. He has 356K Health and with his skills. His first 2 decks have 120K Attack each. and to top it off. He can freakin fully heal.
with all that. I just have a question...or 21.
1) why the F*** did yall do something like that making it freakin insane to beat him?
2) are yall ever going to Nerf him.....Dramatically? Or atleast make him like the rest of the bosses where You get 3 hits for his 1 hit or final city bosses where You can hit him and if you dont kill him then try again with the health you left off at to continue at?
Because really. After Seeing this. I realy want to just say f*** this Game and quit. I Play KoM and I notice yall go through great lengths to get money and people are suckers and fall in for it. Its been widely known that any game of Kabam is a Play to Win game. It takes the fun out of the game completly and makes people quit. If yall actually made it possible for people to win stuff instead of giving it to the ones who are willing to pay. SO MANY more people would still be playing and continue playing. Yall lack on so much. Improve on the things No Player cares for and wantsd and COMPLETELY ignore the things that yall need to improve.
Just a suggestion. why dont yall for the next patch. let the PEOPLE choose what should be updated and added to the game. WE are the ones paying. I just think it would be right to let THE PEOPLE choose. Because Clearly yall arnt getting the idea of what we'd like to see. Examples
1) Ways to spend the gold. That **** is literally Paper Weight. Id i could dump it all I would. Like on Stamina/Mana Potions, tickets, 1* 2* cards for enhancing.
2) Increase the damned drop rate of cards. You'd go through 100 stamina and only get 2-6 cards. thats only enough for 1 level...if that. You know how long it would take to fully enhance a single card doing that? FOREVER!!.
3) Buying Packs. Lower the Price of of them. Your gonna charge $30 for a pack of 10 plus 1 Bonus. Thats 1/2 the price of a PS3/Xbox 360 Game which si way more worth it. and then thers the fact that those 11 cards are more then likely useless. You cant have the same card in a Deck/Party which is also stupid.
4) I've Played other card games and they did this. With Guilds and what not. The more People you had the stronger you got. so lets say you had 33 people in your Guild you get 33% attack/Health bonus. and then theres some that allow you to invite Players into Boss fights to help you.(that was War Of The Fallen)
5) Add a Library for cards so you can see the cards you've previously collected in the past AND make more cards. Hellfire has so many new cards coming out every other week. basically. Combine Hellfire and War of the Fallen and you got the Perfect Card Game.
there is honestly so much yall could do to make this game worth spending the money on. Why Treat it like a Restuarant where Employees come and go religiously when you Can Keep the Employees who are spending Money and Expand drawing in More....
Im pretty much going to stop there. Because if I continue. I'll end up ranting about Kingdoms of Middle Earth aswell
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Make the game harder to play like it was 5 1/2 months ago! You can reach level 80 in a week or less if you play a lot and have a strong SSS deck in about a month when It used to take 2 1/2 to 3 months. I have seen players who only have played under 2 months get unbelievable decks and can beat players who are beta players and who have spent a ton of money. Probably double what these new players are paying! People are saying older paying players are complaining too much about shiver and other stuff because of what it has done to the game and I agree with the older paying players. It seams in the past 2 months all the noobs are getting everything handed to them with little effort. A game like this is supposed to take a long time to play.
If the game level gets increased how is it going to work? I've been playing since it came out of beta and I think if the levels kept going I should be around 200-300 and there are others 400-600 or more for sure. Do we have to level up or is all the xp we watch go nowhere automatically going to bump us up and get what ever level prizes right away? If not does this means a one week player that just hit level 80 will be in the same group as us who started as beta or when the game became live about 6 months ago? To me that will not be a fair thing to do if it's a yes.
Every body is complaining on how unfair arenas are. The easy solution to this is to have 5 week long arenas going at all times. 1 feeder arena 1 might with low card 3-4* as top prize 1 might with high card 5-6* as top prize 1 rank with low card 3-4* as top prize and 1 rank with high card 5-6* as top prize. Every week change the prizes. While this is going on you can put up special 12 or 24 hour arenas for really good cards. Every one will get a fair shot at atleast getting something good out of an arena and there will be less complaints.
There are a lot of issues that I can list but most have been touched on already here.
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Originally posted by MorosTheDarkKing View PostIs it possible that summoning stones could be a part of daily rewards? And on an unrelated basis sorry lol is there going to be another city building game like KoM and KoC
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3 ideas
1) Shiver .We wasted time , pots and feeders to make it part of our party .Keep the party proc , keep the power of the proc and maybe just reduce the rate it procs a bit .
2) make a ''save set up'' or ''mode'' button and a ''choose mode'' or ''choose set up'' button . So we can save setups and instantly change between teams (farming mode , arena mode . boss fighting etc ).
It will save players tons of time and frustration .
3) create an ''unevolve'' button that (maybe) uses tons of gold to split an evolved card to its 2 component cards . This way noobs that evolved nice cards without fully enhancing them will have a chance to redo them .
Thank you .
Dremor .
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1.
Will there be arenas based on deck power? like: max S, max SS
1.1
Is there a way that the system will save the deck you play with in the arena, so it won't switch anymore for this arena?
2.
I asked a long time ago Aaron via PN: Is it possible to set Chat Moderators?
I'm listening to a lot of annoying stuff, and somethin like 5-10 minute Mute command would be great
(I'm in as a Chat Moderator btw ^^ kay-4)
3.
This game costs a lot of money, and I think it would be fair if there are 2 4* cards or higher when you are summonig for 2100 Diamonds / or 1 5*card or higher. It's very frustating when you are summoning for 54 Euro, and the only thing you get is 21 time 3* and 1 time a 4* card... YES.. happend to me - twice!
4.
Will the bug get fixed that cards disappear from the treasure chest? Lost alot of cards so far. (Treasure chest is never full and no other reason for disappearing cards)
I thought spending money would give me a fair chance of getting closer to the frontline (I started late), but nothing to be happy about so far...
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Originally posted by Slayer hoc View PostMake the game harder to play like it was 5 1/2 months ago! You can reach level 80 in a week or less if you play a lot and have a strong SSS deck in about a month when It used to take 2 1/2 to 3 months. I have seen players who only have played under 2 months get unbelievable decks and can beat players who are beta players and who have spent a ton of money. Probably double what these new players are paying! People are saying older paying players are complaining too much about shiver and other stuff because of what it has done to the game and I agree with the older paying players. It seams in the past 2 months all the noobs are getting everything handed to them with little effort. A game like this is supposed to take a long time to play.
If the game level gets increased how is it going to work? I've been playing since it came out of beta and I think if the levels kept going I should be around 200-300 and there are others 400-600 or more for sure. Do we have to level up or is all the xp we watch go nowhere automatically going to bump us up and get what ever level prizes right away? If not does this means a one week player that just hit level 80 will be in the same group as us who started as beta or when the game became live about 6 months ago? To me that will not be a fair thing to do if it's a yes.
Every body is complaining on how unfair arenas are. The easy solution to this is to have 5 week long arenas going at all times. 1 feeder arena 1 might with low card 3-4* as top prize 1 might with high card 5-6* as top prize 1 rank with low card 3-4* as top prize and 1 rank with high card 5-6* as top prize. Every week change the prizes. While this is going on you can put up special 12 or 24 hour arenas for really good cards. Every one will get a fair shot at atleast getting something good out of an arena and there will be less complaints.
There are a lot of issues that I can list but most have been touched on already here.
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Originally posted by Slayer hoc View PostMake the game harder to play like it was 5 1/2 months ago! You can reach level 80 in a week or less if you play a lot and have a strong SSS deck in about a month when It used to take 2 1/2 to 3 months. I have seen players who only have played under 2 months get unbelievable decks and can beat players who are beta players and who have spent a ton of money. Probably double what these new players are paying! People are saying older paying players are complaining too much about shiver and other stuff because of what it has done to the game and I agree with the older paying players. It seams in the past 2 months all the noobs are getting everything handed to them with little effort. A game like this is supposed to take a long time to play.
If the game level gets increased how is it going to work? I've been playing since it came out of beta and I think if the levels kept going I should be around 200-300 and there are others 400-600 or more for sure. Do we have to level up or is all the xp we watch go nowhere automatically going to bump us up and get what ever level prizes right away? If not does this means a one week player that just hit level 80 will be in the same group as us who started as beta or when the game became live about 6 months ago? To me that will not be a fair thing to do if it's a yes.
Every body is complaining on how unfair arenas are. The easy solution to this is to have 5 week long arenas going at all times. 1 feeder arena 1 might with low card 3-4* as top prize 1 might with high card 5-6* as top prize 1 rank with low card 3-4* as top prize and 1 rank with high card 5-6* as top prize. Every week change the prizes. While this is going on you can put up special 12 or 24 hour arenas for really good cards. Every one will get a fair shot at atleast getting something good out of an arena and there will be less complaints.
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