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3 questions about the DR Nerf

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  • 3 questions about the DR Nerf

    Is it already live or is it yet to come? if so, when?

    Does it affect only 100% DR teams or also lower % aswell?

    Does it work everywhere (bosses, arenas, tournament of valor)? or only in some specific battles (like other features)?

    1 note: if this has been done to be "fix" the time limit issue i'll tell you 1 thing Gaea: YOU FAILED SO HARD.

  • #2
    DR is not working and not worth it anymore, change ur deck


    • #3
      meh, too bad, i was so glad to finally have the "Bedevere-Sparrow-Gawain" combo...

      but u didnt clearly answered to my questions ^^"


      • #4
        It went live the moment Overlord posted about it lol. I'm under the assumption that it only affects 100% reduction teams and that the dmg reduction falls to the default combo setting up the 1 card that boosts it to 100% but then again someone posted that all reduction teams were affected in another thread. My opinion is that hp tank teams with reflect are better than dmg reduction tanks anyway (with exception of pre-nerf 100% teams). I believe it affects arena as I'm smashing ppl in Valor who still try to use it. Happy to say I hadn't placed as high in Valor until this nerf came along...
        Last edited by Guts; 06-10-2016, 01:31 PM.


        • #5

          It effects all even 30% dmg reduction

          it reduces damage with first attacke then after that it gets 100% full damage

          so nothing works


          • #6
            ty Luka,

            agree'd that reflect tanks are powerful


            • #7
              Once again the f2p win and spenders lose.


              • #8
                Originally posted by RedTbag View Post
                Once again the f2p win and spenders lose.
                not sure if trolling or just stupid since all the cards i mentioned are f2p


                • #9
                  Just commenting on how another great ability is nerfed due to f2p complaining. The % damage was awesome!


                  • #10
                    Agreed! I know many people very upset as they spent $100s on getting their 100% dmg reduction combos ready. Now they take it away in attempts to fix an issue that still remains. I have plenty of decks I can put together though to offset the lack of dmg reduction. Lol.
                    Keep your hp high folks!!! Instas are back in it to win it I guess. Soon you'll see a balance of instas and revives in decks. All will go to the best procs win again soon enough.


                    • #11

                      With this great improvement from Gaea, on global arenas I'm around the 800th position now. Before I was under the 100th.
                      it's a great way to improve the game and move people (old players) to play it occasionally only.


                      • #12
                        New alternatives!

                        Hi people! I think Gaea want see that the people use new angels or dragons combos. I now not remember at combos but possible that these can be compensate these fallen damage reduction combos. Otherwise the balance 1/3 now or fallen reduction instant 100%->33%. So working but balance shared by the deck. Now comes the period of experimentation and calculation. Words, good luck to it!


                        • #13
                          It is fixed
                          FALLEN OVERLORD
                          BORS 66


                          • #14
                            Originally posted by FALLEN OVERLORD View Post
                            It is fixed
                            What does this mean? Explaine


                            • #15
                              It reduces dammage by 100% every round now again not for just 1st hit
                              FALLEN OVERLORD
                              BORS 66