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How To Make A Good Event

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  • How To Make A Good Event

    Here is an event idea which I feel would make everyone happy.. new and old players. We'll start off with listing what the event features

    7* Boss Card
    7* Premium Card 1
    7* Premium Card 2
    6* Common Drop (maybe 1 in 20 steps)
    6* Rare Drop (maybe 1 in 100 steps)
    6* Super Rare Drop (maybe 1 in 1000 steps) - This card would be for bonus steps also and an old Premium card

    Bonus Steps
    7* Premium Card 1
    7* Premium Card 2
    7* Previous Boss Card From Old Event
    7* Random
    6* Random
    6* Super Rare Drop From exploring

    Explore Hard: Event Chest, 6* common, 6* Rare, 6* Super Rare, Ascension Stone, Dust, Event Steps, Event Token (Used for Arena in Next section)
    Explore Easy: Vigor/Spirit Potion, Summon Stone, Event Steps, 6* Common, 5* Max Level Feeder, 2 Arena Tix, Event Token.

    Explore Reward Tiers - Can keep them similar except make the 175k Card 1 of the 2 premium cards. Doesn't hurt to give players 1 premium card and motivates everyone to get that high. Also add an event chest in there somewhere.

    Fighting Event Boss Drops - Vigor/Spirit Potion, Summon Stone, Donkey, Grey Mule, Golden **** or Event Boss. (Do away with other crappy card drops and this will be a way for players to earn Donkey's)

    Event Arena - Each Fight Costs 1 Event Token.

    2k - 1 Vigor and 1 Spirit Potion
    3k - 3 Golden **** and 2 Summon Stones
    4k - 2 Vigor and 2 Spirit Potions
    5k - Event Chest
    6k - 5 Summon Stones
    7k - 25 Shards (Faction of Event Boss)
    8k - 50 Ascension Stones
    9k - 4 Golden ****
    10k - Event Chest
    11k - 2 Vigor and 2 Spirit Potions
    12k - 4 Golden **** and 5 Summon Stones
    13k - 1 Stat Reset
    14k - 6* Super Rare Card From Event
    15k - Event Chest
    16k - 3 Vigor and 3 Spirit Potions
    17k - 10 Summon Stones
    18k - 50 Shards (Faction of Event Boss)
    19k - 5 Vigor and 5 Spirit Potions
    20k - 2 x Event Chest
    25k - Boss Card

    So by design I tried to give good items without giving TOO much good stuff. I also wanted to give more things to do so event lasts longer from players since many stop event after a quick 8 card of Boss.