Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Arenas More Balanced than Ever. Let's Start to Balance Might Requirements

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts
    Guest
    Guest

  • Mikael Oddmund
    replied
    Originally posted by Amairgen33 View Post
    cero points for losing... or negative points for losing -4 ... and thats goodbye botmikaze.

    slowly very slowly increase of victory bonus, base on the amount of victories on a arena. not on the numbers of victories without losing.

    example, if you are on a arena and have 10 victories, and 3 looses. bonus victories increase for the amounts of won battles.
    Penalties for losing?! Have you lost your mind?! I agree that the lame cheaters are using bots kamikaze style BUT many if us are doing so and still playing clean! If there will be a negative bonus on each lose, 1/2 of players, at least!, won't ever finish more than half of the arenas because of the top deck being there!
    Worst idea ever! I do, although, submit to a change in arena dynamics in the manner the OP suggested.

    Leave a comment:

  • Guest
    Guest

  • Amairgen33
    replied
    Originally posted by LordCronus View Post
    Its been moving in that direction anyway, people not lowering in arena before logging off cause of gw.
    cero points for losing... or negative points for losing -4 ... and thats goodbye botmikaze.

    slowly very slowly increase of victory bonus, base on the amount of victories on a arena. not on the numbers of victories without losing.

    example, if you are on a arena and have 10 victories, and 3 looses. bonus victories increase for the amounts of won battles.

    Leave a comment:

  • Guest
    Guest

  • LordCronus
    replied
    Originally posted by Lightshape View Post
    But then nobody would put his farm deck in, and arena would become even harder for most players...
    Its been moving in that direction anyway, people not lowering in arena before logging off cause of gw.

    Leave a comment:

  • Guest
    Guest

  • Lightshape
    replied
    Originally posted by Zane_HoC View Post
    It would be nice if someone looses to you, you and the player earn the 4 might.
    But then nobody would put his farm deck in, and arena would become even harder for most players...

    Leave a comment:

  • Guest
    Guest

  • bbatardo
    replied
    Originally posted by Zane_HoC View Post
    It would be nice if someone looses to you, you and the player earn the 4 might.
    That's a cool idea, would reward those with a top deck with might from people trying to beat them.

    Leave a comment:

  • Guest
    Guest

  • Zane_HoC
    replied
    It would be nice if someone looses to you, you and the player earn the 4 might.

    Leave a comment:

  • Guest
    Guest

  • LordCronus
    replied
    How about this idea? How about getting the same base might even if you lose? Losing has a penalty enough in the loss of streak bonus and not getting might for the whole party surviving. its not much, but would help. IE. losing against a hard opponent would still be the +10 might you would get when winning.

    Leave a comment:

  • Guest
    Guest

  • Jan Christiaan
    replied
    Originally posted by Cantheron View Post
    The introduction of Uther & Maelgwn Pendragon and the increasing number of users with reflect, we have seen higher end decks in arenas. This has caused balancing in battles server-wide. A typical awakening arena use to take around 250-300 battles to obtain 8,000 might. Now, with around a 50-65% win rate, you are looking at 500+ battles for the same reward. It is also becoming increasingly harder to have a streak above 25, unless you are refreshing throughout the day. 500 battles is considerably too much work given the same arena rewards. Guilds can collaborate and circumvent this issue by lowering their decks, but with guild wars people are logging off with their strongest decks.

    Kabam, I would like to know your thoughts on your design process. Are you aware of the increasing time inflation vs. stagnant arena rewards? How will you fix this, or is this issue of low-priority? I'm curious.

    Thanks.

    i Agree with you, Malgwne and Uther makes arena fights a gamble. its not about stats anymore.

    there needs to be something done about arena might gathering'

    Leave a comment:

  • Guest
    Guest

  • Arenas More Balanced than Ever. Let's Start to Balance Might Requirements

    The introduction of Uther & Maelgwn Pendragon and the increasing number of users with reflect, we have seen higher end decks in arenas. This has caused balancing in battles server-wide. A typical awakening arena use to take around 250-300 battles to obtain 8,000 might. Now, with around a 50-65% win rate, you are looking at 500+ battles for the same reward. It is also becoming increasingly harder to have a streak above 25, unless you are refreshing throughout the day. 500 battles is considerably too much work given the same arena rewards. Guilds can collaborate and circumvent this issue by lowering their decks, but with guild wars people are logging off with their strongest decks.

    Kabam, I would like to know your thoughts on your design process. Are you aware of the increasing time inflation vs. stagnant arena rewards? How will you fix this, or is this issue of low-priority? I'm curious.

    Thanks.
Working...
X