Awakening and rise of cards

The effect of impact of crystals on the low-level card remains at development therefore early awakening is worse nothing than the late.
Rise of cards 4 levels allows to increase their bonus of awakening.
For rise of the card in it it is necessary to inhale force of crystals and souls. Souls meet very seldom therefore it is necessary to use them intelligently.
To awaken the card, it is necessary to inhale in it force of crystals. For awakening of different cards various crystals are necessary.
Initially awakened cards 5% receive a bonus to OZh and ATK. This bonus can be increased to 20% by rise, but only for cards 4 levels.
Stones of rise are used for strengthening of souls. Activate them for receiving double progress for soul.

New itema for awakening and rise

The crystal of rise Awakens the card or uplifts to awakened and increases progress.
The heavenly crystal Together with a crystal of rise awakens Camelot's card and increases progress.
The spontaneous crystal Together with a crystal of rise awakens the card of the druid and increases progress.
The dark crystal Together with a crystal of rise awakens the card you indulge and increases progress.
The sacred soul Together with a crystal of rise uplifts Camelot's card and increases progress.
The spontaneous soul Together with a crystal of rise uplifts the card of the druid and increases progress.
The dark soul Together with a crystal of rise uplifts the card you indulge and increases progress.
The stone of rise Accelerates effect of rise for 100%.

New bonuses for packs

In group there is 1 group of the awakened cards.
In group there are 2 groups of the awakened cards.
All cards in your group are awakened.
All cards in your group at least the 7-star.