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Arena battle time limit?

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  • Arena battle time limit?

    I was just wondering if there is a time limit that a battle can last?
    Or is there a max limit to how rounds the teams have to attack?

    Because twice now I've battled this one person and before the battle is even finished (i.e. We both still have teams with HPs) the battle ends and says DEFEATED.
    I know you're going to say I hit the skip button, but I didn't.
    The battles lasted almost 5 minutes each before they ended. We both have healing decks.

    -start of battle

    Sorry could get screenshot of it ending abruptly. I'll add it later as I'm going to try the fight again if/when I can.

  • #2
    Just looking at that match-up, I'd venture to say you would lose 9 out of 10 fights. Not only are you outmatched on HP & ATT, but in skill set as well. It's hard to make a case for a "bug" because you were defeated abruptly after a battle took >5 minutes and hit some sort of timeout since you would likely have been defeated anyway.


    • #3
      I believe there is... What i don't know though.

      I will see if i can get a guy from my server to post here as he i think gets this issue often vsing 1 certain player pending procs.


      • #4
        To help you understand my deck more.

        -entire party

        -Team 1: Pmax t4 Fenric, max t1 Balzathor, Pmax t3 Psycho Butterfly, Pmax t4 Doomweaver
        -Giant Insects: 40% damage reduction
        -Demins: 80% max HP

        -Team 2: Pmax t3 Sunmage, Pmax t4 Primal Warrior, Pmax t4 Alpha Stag, Pmax t2 Beastmaster
        -Druid Warband: 100% max HP

        -Team 3: max t1 Rhiannon, Pmax t4 Bard, max t1 Lady of the Lake, Pmax t4 Battlemage (from city completion reward)
        -Gifted and Talented: 15% skill proc
        -Divine Ladies: 200% healing

        Healing Skill Effects
        -Fenric's skill heals for 66k+ and atk boost is 14k
        -Rhiannon heals entire party for 100k+
        -Bard heals leader for 48k+
        -Lady heals entire party for 8k+

        The battle is long, but my healing is on point.



        • #5
          Here's a video of it ending, hope it posts...

          4th battle

          Obviously I was going to lose that one because Rhiannon didn't proc much.
          But you all see what I mean about it ending before teams are all dead?


          • #6
            This also happens to me against 1 certain player in my realm. We gave very similar decks with both our team 1s being Celestials and team 3s being Serpents. If we both heal multiple times and revive it can take quite a while and in the arena seeing sometimes it times out and I believe it just extrapolates the data in much the same way as if you hit the skip button.

            The reason I know the its a tossup between me and the other player is we are in the same guild and I often test my deck against his in the guild battle menu and it will fully play out there without timing out and sometimes takes a very long time. Hope that helps.


            • #7
              So no comments from Kabam on this one?


              • #8
                I think the server sends the full battle to the client as a string code, and then the client shows it, but the result has already been calculated even before the teams are displayed on the screen.


                • #9
                  Based on your video link, there is clearly an "early termination" of the battle sequence. That said, the ultimate outcome is on par with how the battle was playing out up until the abrupt ending. That battle would likely have resulted in defeat. I'm in agreement with "Mix" above -- the battle sequence and outcome are calculated when the battle is initiated. This makes sense as you get an "instant" result when you choose to skip the battle animation. Notice that pressing "skip" does not query Kabam server for the result. It is already known locally on your device.