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New General Ideas

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  • New General Ideas

    I was thinking about combinations that I'd like to see in future Generals and one inparticular I'd like to see is an Epic/Legendary General with Increase Porters Load, Increase Armored Transport Load, Increase all Troops Load. I think of this General as a looter or hoarder and would hope the name and artwork would demonstrate it in some way.

    I would also like to find one with a set of skills like Reduce Armored Transport Training Time, Reduce Troop Upkeep, Reduce All Troop Training Time, Increase March Speed. I see this one as a merchant/tradesman in name and artwork.

  • #2
    I'd also like to see a skill that makes the vault more effective and protect more. Maybe even something that improves the effectiveness of buildings like garrisons and the food protection from troop consumption.

    Comment


    • #3
      Originally posted by Tragamite View Post
      I'd also like to see a skill that makes the vault more effective and protect more. Maybe even something that improves the effectiveness of buildings like garrisons and the food protection from troop consumption.
      Seeing troop consumption go away, like the "rations" research in web doa would be nice. My upkeep is so ridiculously high, the only way I can protect anything is by garrisons 20+. Also, in web doa the "protected" or reduced rations STILL allow your food to accrue, whereas here once you have negative no matter how much is protected from consumption via garrison nothing will accrue.

      Comment


      • #4
        How about one with Transport Speed, Transport Training, Reduce Upkeep and All troops speed. Another one could be Gold Production, Food Production, Resource Production, and resource capacity.

        Comment


        • #5
          Re. New General Ideas

          Hi Dragonlords of Atlantis,
          Thanks a lot for your detailed feedback. I noted it already and forwarded it to the developers of Gaea.

          Please let us know if you have any other ideas that can improve the game and your advancement with it.
          I'm always happy to have a chat with the technicians whether we can improve the game in this way.

          Thanks once more!
          Your Hector

          Comment


          • #6
            story line

            What about an increased story line? Since most of us beat it before our first million and then the only return is to get dragon armor....give people more things to fight then just each other or the battle ground. How bout being attacked from forest or mountains and gaining rewards. Or an alliance storyline.....also the quests something has to be done about the quests because they are essential worthless after a couple million power.

            I agree on the warehouse but at the same time most 10 mil and up players don't have nor need one because it won't save them and it takes away an extra garrison.

            I have more

            Comment


            • #7
              armory

              How about the armory....we all believe that it takes entirely to much time and rubies to try to gain a lvl or trying to get master potions to upgrade...not saying it shouldn't be a challenge but the bar is set (what we feel) is entirely to high

              Comment


              • #8
                Re. Zero4me

                Thanks a lot for the valuable feedback. I forwarded to Gaea and they will have a look on it.

                As they are still working on improving the game, each valuable feedback is a helpful for them.

                All the Best
                Hector

                Comment


                • #9
                  so....

                  Originally posted by Tragamite View Post
                  I was thinking about combinations that I'd like to see in future Generals and one inparticular I'd like to see is an Epic/Legendary General with Increase Porters Load, Increase Armored Transport Load, Increase all Troops Load. I think of this General as a looter or hoarder and would hope the name and artwork would demonstrate it in some way.

                  --- [WHY NOT FARM WITH RUINERS/STALKERS/STRIDERS INSTEAD OF SSD or BDS.] They're faster and loads better.

                  I would also like to find one with a set of skills like Reduce Armored Transport Training Time, Reduce Troop Upkeep, Reduce All Troop Training Time, Increase March Speed. I see this one as a merchant/tradesman in name and artwork.
                  ---[ BUILD MORE GARRISONS] lol.......
                  We playing farmville here?

                  Comment


                  • #10
                    lol

                    Originally posted by tragamite View Post
                    how about one with transport speed, transport training, reduce upkeep and all troops speed. Another one could be gold production, food production, resource production, and resource capacity.
                    ---[ gold production, rss productions? I got 1 word for you: Gralix. Keep him assign.

                    Comment


                    • #11
                      Left over items from kabam days

                      I have a lot of items left over from the old Kabam days would it be possible to develop a dragon that would consume a lot of these items as part of its training?
                      Possibly a swamp dragon or a dark matter dragon or a rainbow dragon and let it be developed with any leftover incubators and Dragon crests.
                      And possibly developing some type of General that would take care of a lot of the calendar items left over and shards from generals that were not developed.
                      Also once in awhile a contest or tournament geared specifically for lower-ranking players the money players are winning all of the loot and forcing the younger and newer players to stop or spend a lot of money to try to keep up.
                      I have played this game for over four years now and I spend at least $100 every 30 days but I cannot keep up or catch up with the superior players I don't have the resources but I do have a lot of leftover items in my inventory that just make it more difficult to scroll down to find what I can use in the active game.
                      Thank you for taking the time to read this

                      Comment


                      • #12
                        Healing pools

                        It would be nice if we could recover more sets of troops, like when we train them we can have more than one going as long as we have more than one garrison, have more than one pool recover more than one type of troop

                        Comment


                        • #13
                          More general ideas

                          Some troops (at least on my server) are pretty underused. For example marsh horrors are not nearly as much used as granite ogres and I haven't seen anyone use amerandes at all yet (except if someone is almost empty in AvA and sending his/her last remaning troops without expecting to accieve anything with it). So how about adding some 4/5* generals to change that?

                          Some ideas:

                          4 star
                          1. increased defence of marsh horrors 2. increased defence of petrified titans 3. increased defence of all troops

                          1. increased attack of amerandes 2. increased combat speed of amerandes 3. increased attack of all troops


                          5 star
                          1. increased attack of toxic vipres 2. increased range of toxic vipres 3. increased range of all troops 4. increased range of all troops

                          1. increased combat speed of marsh horrors 2. increased combat speed of petrified titans 3. increased combat speed of all troops 4. increased attack of all troops

                          1. increased health of amerandes 2. increased health of doomslayers* 3. increased defence of all troops 4. increased health of all troops

                          *I'm not sure if doomslayer are really underused, but in my opinion, they are quite a bit weaker than thunder golem while beeing rarer.

                          Obviously some 2* would have to be added as well.

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