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Thread: The Beginner's Guide (under construction)

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    KBN Community manager Veteran Guardian VicenteGaea's Avatar
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    Post The Beginner's Guide (under construction)

    Troops: Wall Defense Units

    You may find helpful to recognize the different Tiers of Troops in an incoming attack. This will help you build a defense strategy.

    Each Troop has its own Type and Tier. The four different Types are: Supply, Mounted, Foot, and Ranged.

    Each Type has its own strengths and weaknesses.

    1 (1).png

    2.png


    Supply Troops do not attack and are used to move Resources.

    The higher the Tier, the higher the Attack, Life and Speed. Higher Tier Troops also have higher upkeep and account for more Might.

    Defense Troops can be trained by going to your Wall and tapping on "Train Defenses".

    3.jpg

    Tier 1:

    4.png Foot: Caltrops

    5.png Mounted: Wall-Mounted Crossbows

    6.png Ranged: Traps


    Tier 2:

    7.png Foot: Spiked Barrier

    8.png Mounted: Defensive Trebuchet

    9.png Ranged: Boiling Oil


    Tier 3:

    10.png Foot: Persian Sulfur

    11.png Mounted: Hellfire Thrower

    12.png Ranged: Greek Fire




    Troops: Tactical Units

    Tactical Troops are low Might Troops with high damage rates, that are currently available through in-game Events and Promotions. They cannot be trained in your Barracks. In order to view your Tactical Troops, tap on your Rally Point, and select ?My Troops?.

    rtaImage1.jpg

    You can currently get the following Troops:
    - Imperial Guardians
    - Crimson Mages
    - Shadow Assassins
    - Arcane Archers





    Troops: Tier 1, 2, and 3 Basic Units

    You may find helpful to recognize the different Tiers of Troops in an incoming attack. This will help you build a defense strategy.

    Each Troop has its own Type and Tier. The four different Types are: Supply, Mounted, Foot, and Ranged.

    Each Type has its own strengths and weaknesses.
    1 (1).png
    2.png

    Supply Troops do not attack and are used to move Resources.

    The higher the Tier, the higher the Attack, Life and Speed. Higher Tier Troops also have higher upkeep and account for more Might.

    You can train the following offensive Troops by going to your Barracks and tapping on "Train Troops":
    3 (1).jpg


    Tier 1:

    rtaImage (3).png Supply: Supply Troops

    rtaImage (4).png Foot: Militiamen

    rtaImage (5).png Mounted: Light Cavalry

    rtaImage (6).png Ranged: Archers


    Tier 2:

    rtaImage (7).png Supply: Supply Cart

    rtaImage (8).png Foot: Swordsmen

    rtaImage (9).png Mounted: Cavalry

    rtaImage (10).png Ranged: Ballistae


    Tier 3:

    rtaImage (11).png Supply: Supply Wagons

    rtaImage (12).png Foot: Battering Rams

    rtaImage (13).png Mounted: Heavy Cavalry

    rtaImage (14).png Ranged: Catapults




    Troops: Tier 4 and 5 Advanced Units


    You may find helpful to recognize the different Tiers of Troops in an incoming attack. This will help you build a defense strategy.

    Each Troop has its own Type and Tier. The four different Types are: Supply, Mounted, Foot, and Ranged.

    Each Type has its own strengths and weaknesses.

    1 (1).png
    2.png

    Supply Troops do not attack and are used to move Resources.

    The higher the Tier, the higher the Attack, Life and Speed. Higher Tier Troops also have higher upkeep and account for more Might.
    Advanced Units are available in your Barracks, under "Train Troops" > "Advanced Units". This tab will be unlocked after you Elevate your Barracks to Level *1.

    3 (1).jpg

    Tier 4:

    4 (1).png Mounted: War Wagons

    5 (1).png Ranged: Fire Ballista

    6 (1).png Foot: Siege Towers

    7 (1).png Supply: Supply Caravan


    Tier 5:
    8 (1).png Mounted: Scythe Carts

    9 (1).png Ranged: Fire Catapults

    10 (1).png Foot: Testudos

    11 (1).png Supply: Supply Convoys


    In order to view your Tier 4 (72 Might) and Tier 5 (144 Might) Troops, tap on your Rally Point and select "My Troops".



    Knight's Positions

    Inactive Knights can be assigned to City Positions, where they manage your resources and optimize your production. Each Position provides a Boost to the City, based on the Level of Experience of your Knight:
    • Steward: 1% per Level increase in Resource production.
    • Marshal: 0.5% per Level increase in Training speed, Attack and Life of City Defense.
    • Alchemist: 0.5% per Level increase in Research speed. Reduces the amount of time spent on Research.
    • Custodian: 0.5% per Level increase Attack and Life of selected Defense Troops.
    • Foreman: 0.5% per Level increase in Construction and City Defense Building speed. Reduces the amount of time spent on Construction and Defense Building.


    To assign a Knight, go to your Knights? Hall, and select the ?Position? tab. Tap on ?Assign? to link one of your available Knights to the Position, and ?Unassign? to remove it.

    rtaImage1.jpg

    Each Position will charge an amount of Gold per hour, based on the Level of the Knight assigned. Make sure that your Gold production is high enough to pay each Knight. If your Gold reaches 0, and you are unable to pay their salaries, Knights will become unassigned automatically.

    rtaImage2.jpg




    Knights: Training Items

    Leveling up your Knight will improve his Strength and Stats, and increase the Bonus you receive from Positions. You can accumulate Experience (EXP) by sending your Knight to battle or using Training Items.
    Experience from battles and Training Items like Train with Kay, Train with Galahad, and Train with Arthur will help you level up your Knight up to Level 215.
    To use a Training Item, go to your Castle,and select the ?Knights? tab. Choose your Knight and tap on ?+EXP?.

    rtaImage1.jpg

    Once there, you will see the available Training Items for your Knight. Tap on ?Use? to apply the Experience.

    rtaImage2 (1).jpg

    If you reach Level 215 and try to use a lower Training Item, you will get an error.

    rtaImage3.jpg
    rtaImage4.jpg

    Mystic Training

    Mystic Trainings raise any Knight by 1 Level. There are different Tiers of Mystic Trainings. Each Tier has a Level cap. This means that you will be able to use the Item until your Knight reaches the max Level of that Training, after this it will not appear as an option in the +EXP tab.

    Here is an example:

    rtaImage5.jpg

    In this case we are using a Mystic Training (Lv220) on a Level 215 Knight. The Knight will be leveled up by 1 Level.

    rtaImage6.png
    rtaImage3.jpg

    Grail Training

    Grail Trainings raise any Knight to the Level of that Item. There are different Tiers of Grail Trainings. You will be able to use the Training if your Knight has not reached the max Level of the Item.

    Here is an example:

    rtaImage5.jpg

    In this case we are using a Grail Training (Lv220) on a Level 215 Knight. The Knight will be automatically leveled up to Level 220.

    rtaImage9.png
    rtaImage10.jpg
    Last edited by VicenteGaea; 05-02-2017 at 07:51 AM.

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